[SILL]Well, after the addition of the console string functions, I have hit over 500 individual export functions in Sill (so not including the hundreds of internal functions that make the system work). This is quite an achievement. My last record for most functions in a singular API was my never released S-FmodEx Game Maker wrapper, which had over 300.
I have uploaded Alpha 0.07 to the development area, which includes some of the much needed bug fixes, along with some cool new support. Feel free to mess with the ability to turn off automatic drawing and tell me how it works out (I hope there are no bugs in that system).
I finally got around to finishing up the
object API when it comes to the documentation. Although I tried to be as detailed as possible, I have a feeling a more general documentation is going to be required for users who never had time working with the Game Maker environment, from which Sill mimics quite a bit.
Anyway, back to documentation. Still got a long road ahead of me.
~Brandon